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Talk on Game Studies by Dr. Souvik Mukherjee, July 28, 6 pm
by Puthiya Purayil Sneha published Jul 20, 2016 last modified Sep 16, 2016 01:21 PM — filed under: , , , , , ,
This talk will explore the story-telling aspects of game studies and how it relates to discussions of other digital media, Internet cultures and also traditional Humanities. As an introduction, it also aims to open up discussions for Game Studies in India.
Located in RAW
Blog Entry Silicon Plateau Vol-1
by Sumandro Chattapadhyay published Nov 28, 2015 last modified Mar 13, 2019 12:56 AM — filed under: , , , , ,
This book marks the beginning of an interdisciplinary artistic project, Silicon Plateau, the scope of which is to observe how the arts, technology and society intersect in the city of Bangalore. Silicon Plateau is a collaboration between T.A.J. Residency & SKE Projects and the Researchers at Work (RAW) programme of the Centre for Internet and Society in Bangalore, India. Volume 1 has been developed in collaboration with or-bits.com.
Located in RAW
Blog Entry Silicon Plateau: Volume Two
by Puthiya Purayil Sneha published Dec 19, 2018 last modified Mar 13, 2019 01:01 AM — filed under: , , , , ,
Silicon Plateau is an art project and publishing series that explores the intersection of technology, culture and society in the Indian city of Bangalore. Each volume of the series is a themed repository for research, artworks, essays and interviews that observe the ways technology permeates the urban environment and the lives of its inhabitants. This project is an attempt at creating collaborative research into art and technology, beginning by inviting an interdisciplinary group of contributors (from artists, designers and writers, to researchers, anthropologists and entrepreneurs) to participate in the making of each volume.
Located in RAW